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There is a particular kind of optimism that arrives with a bank holiday. Suddenly, the diary has room in it. Suddenly, your friends have room in it too, because for once nobody has to be up for work the next day, and the usual excuse of "I can't, it's a school night" evaporates. It is, on paper, the perfect window for a murder mystery party.
Read more: Planning a Mystery Party Around a Bank Holiday Weekend
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There's always one. You've sent the invitations, sorted the characters, decanted something into a decanter for effect, and somewhere between the starter and the first round of clues, you notice that one of your guests has found the single quietest corner of the room and is doing an excellent impression of the furniture.
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There's a particular kind of bravado that takes hold of a parent roughly a week before a birthday party, somewhere between ordering the bouncy castle and casually deciding that this year, instead of pass-the-parcel, the eight-year-olds are going to solve a murder.
Read more: Murder Mystery Games for Kids: What Works and What to Avoid
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Summer is the season of long evenings, garden furniture dragged optimistically onto patios, and the quiet national sport of staring at a weather forecast and trying to decide whether it counts as "dry enough."
Read more: The Best Themes for a Summer Murder Mystery Party
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People sometimes ask us where our games come from. Not in a philosophical sense, more in a genuinely curious, slightly suspicious way, as if they expect us to admit that we have a warehouse full of chained-up thriller writers producing scripts on a conveyor belt.
Read more: What Actually Goes Into Writing A Murder Mystery Game
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There comes a moment, usually in late spring, when the weather has been inexplicably pleasant for three days in a row, when a murder mystery host looks at their dining room and thinks: what if we did this outside?
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So you've hosted your first murder mystery party. You bought the feather boa, the fake moustache, the period-appropriate hat that took three trips to different charity shops to find. Your guests had a wonderful time. The murderer was unmasked. Dessert was served. And now the feather boa is sitting on the back of a dining chair, wondering what its future holds.
Read more: How to Reuse Costumes and Props Across Multiple Games
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There is a particular kind of party guest that every host quietly dreads.
You know the one. They arrive already slightly stiff, look around the room with the expression of someone being asked to defuse a bomb, and spend the first twenty minutes hovering near the snacks because at least the snacks aren't going to ask them to roleplay a 1920s socialite with a gambling problem.
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There is a moment, familiar to every murder mystery host, that arrives just after the date has been arranged. The RSVPs are in. The game is chosen. The food is mostly planned.
And then it hits you: who gets which character?
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There's a particular kind of horror that lives in a locked room with six people, each with something to hide.
No monster. No sudden bang. No figure lurching out of a darkened doorway. Just the slow, creeping realisation that someone at the table is lying — and they've been lying very convincingly, possibly since the canapés.